This video was filmed on March 24, 2012 as part of the National Geographic Live! Lecture series at National Geographic Society headquarters in Washington, D.C.
National Geographic Fellow Corey Jaskolski's new 3-D technology puts you in the driver's seat and lets you explore the deepest underwater caves and inner reaches of King Tut's tomb. Corey Jaskolski is an engineer, specializing in creating technologies for some of the most challenging environments on Earth. He is currently developing new imaging solutions to help National Geographic explorers—and others—capture imagery that lets us all see the world in new ways.
- Taking images in an underwater cave and creating a virtual model for an iPad (start-2:15 min.)
- Capturing and exploring King Tut's tomb in high resolution (2:16-3:06 min.)
Strategies for Using Video in a Variety of Learning Environments
- Have students preview several of the videos and choose the one they find most inspiring. Have students describe in writing a conversation they might have with the speaker(s).
- Freeze the video on a relevant image. Have students observe details in the still image and jot down predictions of what the full video might address. Discuss students’ ideas before and after watching the video.
- Pose an open-ended question before students watch the video, and have them discuss their ideas before and after in small groups.
- Have students determine what they think the key message of this video is. Was the speaker effective in getting his or her message across?
- Show a short clip to engage students during class, and then have students watch the full video at home and write a paragraph responding to the content or a question you give them.
- Have students note statements that represent facts or opinions, including where it’s difficult to tell the difference. What further research might help distinguish facts vs. opinions? How might the speaker’s viewpoint compare with others’ viewpoints about a topic?
(1341-1323 BCE) nickname of Egyptian pharaoh Tutankhamun.
image or impression of an object used to represent the object or system.
process of studying an object and gaining information about it, without ever coming into direct contact with the object.
detail with which a map depicts the location and shape of geographic features.
machine that can be programmed to perform automatic, mechanical tasks.
stone coffin, usually decorated with inscriptions.
rock formed by mineral-rich water dripping from the roof of a cave. The water drips, but the mineral remains like an icicle.
mineral deposit formed on a cave floor, usually by water dripping from above.